![]() skeleton archers fighting alongside dwarfen cannoneers. The Paladin is a hero who has skills which bypass certain limitations on unit morale, thus allowing the player to field unlikely units in his army, e.g. ![]() The Warrior is the one who can field the biggest army and can unlock the special abilities of certain units, but his advantage comes with the setback of frequent recruitment. Each of the three classes comes with a description which is mostly apt.Ī player who has played a few playthroughs of The Legend would know that none of them happens to be particularly disadvantaged against the others. King’s Bounty: The Legend won’t be telling fresh stories, but what it has is enough as an excuse for its surprisingly deep gameplay.Īlthough the player’s choice of a profession is not really important with regards to the narrative of the game, it is important to the player’s chosen play-style. Pick your ridiculously chiselled and fabulously-haired hunk. The player character does have a backstory of his own, but one that would not matter much in the story because he would be sent off on quests which eventually escalate to the usual save-the-kingdom story trope. He is a fresh graduate of the School of Knights of the Kingdom of Darion. A folder named “Screenshots” has to be made in the game’s entry in the “My Documents” directory to fix the screenshot feature.Īfter having set up whatever the player thinks is necessary for his/her experience with the game, he/she can start playing the game – and experience the stiltedly presented introduction to Katauri (or rather, 1C’s) re-envisioning of King’s Bounty’s canon.Īfter a lot of exposition (which in hindsight was actually foreshadowing for an expansion pack), the player is introduced to his/her player character (which he/she would have picked before said exposition). To get this feature working, the player would have to fiddle again with the directories for the game. Yet, pressing the “Print Screen” button would raise the “Screenshot Saved” notification, except that the screen capture would go nowhere by default. There is nothing in the manual which refers to it. It is not certain whether this feature was supposed to be in the launch version of the game. The screen captures go into a folder which resides in the “My Documents” directory (at least for the Windows version of the game). The demo version of King’s Bounty: The Legend has a feature which allows the player to take screenshots at any time during the game. PARTIALLY-IMPLEMENTED SCREENSHOT FEATURE: Windowed mode has to be triggered by changing things in the game’s INI file. This is because the game lacks in-game features for changing the technical settings of the game.įor example, there is an option to play the game in windowed mode instead of full-screen, but the in-game settings menu and even the manual would not inform the player that it is there. Yet, they are not too severe enough to overshadow the strengths and appeals of the game.īefore starting the game, the player may need to do some wrangling with the files for the game. King’s Bounty: The Legend has some issues – some of which occur even before the player starts playing the game proper. Delete the file for 1C’s splash screen if you do not like 1C’s rather startling trademark video. It would be one to carve out a niche for itself (as is evident by Katauri and 1C Company cranking out expansion after expansion and “gold” editions of King’s Bounty). However, Katauri Interactive is one such game-maker. It is not very often that game-makers would make a single-player-only and story-centric game which has most of its gameplay mechanisms convincingly within the strategy game genre, which has long forayed into the realm of multiplayer experiences. By Gelugon_baat | Review Date: August 25, 2014
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |